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I'm trying to make point-n-click adventure game in Realbasic...but problem..pls                            

Author Name Status Posted Time
Dender Afukay 5/4/2008 10:49:08 PM
Author is Offline

Hi,


I'm trying to make point-n-click adventure game in Realbasic, and I'm currently trying to implement a "menu"
of sorts that pops up when you right click and hold(like in some LucasArts games, like Full Throttle). But I'm having some trouble, it seems like when Realbasic sees that it's a IsContextualClick, it fires the MouseUp event immediately after the MouseDown event :/
(What I'm doing now is that whenever MouseDown is fired, if IsContextualClick is true then I set a boolean variable called RightClick to true. When the MouseUp event is fired, RightClick is false. My other methods check this boolean variable and respond accordingly)

It works fine when I use Keyboard.AsyncControlKey instead of Rightclick(or, well, you have to use Control instead of right-clicking, but otherwise it works as I want it to).

Sorry if this message seems a little cryptic, it feels like I'm having a hard time explaining.

Anyone got any tips? Plugins?

(I wasn't sure if this or Games were the right place to post, sure, I'm making a game, but it's not really a game specific question, is it?)

BTW, I'm using RB2005r3 and Mac OS X 10.4.2

Thanks

 

Subject Author Status Date

Re: I'm trying to make point-n-click adventure gam
e in Realbasic...but problem..pls

Yvonnet Vogel 5/5/2008 4:17:46 AM

Re: I'll try

Dender Afukay 5/5/2008 4:19:13 AM

Re: I see...

Yvonnet Vogel 5/5/2008 4:20:31 AM

Re: I don't want it to appear on the mouse up

Dender Afukay 5/5/2008 4:21:36 AM

Re: I see what you're trying to accomplish now

Yvonnet Vogel 5/5/2008 4:23:55 AM

Re: My menu is a custom made one

Dender Afukay 5/5/2008 4:24:54 AM

Re: Then it sounds like it's time for a bug report

Yvonnet Vogel 5/5/2008 4:26:16 AM
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